![]() ![]() The images themselves are not 3D, but rather the structure of the image viewer, which is 3D printed, lets you see a flat image in 3D. Now s/he has released the latest addition to the Altoids tin tinkering line: a collapsible 3D image viewer. Over the past couple of years, this maker has used Altoids tins to make a TV-b-gone (a disguise for a small TV), a working four-port USB hub, and simply integrated them as cases for extra wiring on larger projects. BottomĬlick to display the bottom view of the model.Thingiverse user dj505 knows a thing or two about Altoids tins. TopĬlick to display the top view of the model. LeftĬlick to display a left side view of the model. BackĬlick to display the back view of the model. RightĬlick to display a right side view of the model. FrontĬlick to display a front view of the model. IsometricĬlick to display an isometric view of the model. The DriveWorks 3D Geometry name will be saved as SOLIDWORKSFileName-ConfigurationName. Each drive3d file will need to have a unique name. This means that the same SOLIDWORKS file can be saved in two separate Configurations and each DriveWorks 3D file will be unique. The Configuration name will be used in Geometry names to ensure that they are unique. This setting enables the use of configuration names in exported DriveWorks 3D files from SOLIDWORKS when exported from the DriveWorks 3D Export Add-In.Ĭhecking this setting will use the active Configuration name in the saved DriveWorks 3D file. Include configuration names in 3D exports Normal and Emissive textures used in the scene. Texture count is the number of texture images being used in the 3D scene. In the case above 5 geometries are used to make up the This is the number of model geometries within the 3D scene. The number of draw calls determines how quickly the 3D scene renders. However if you have 1 object with 4 appearances then For example if you haveġ object with 1 appearance then that equals 1 draw call. ![]() Rendering performance is improved when this number is as low as possible.Ī draw call is defined as the number of materials on an object being drawn to screen. This is the number of Draw Calls made by the CPU and GPU of the computer or device. These triangles are made up of the vertices above. This is the number of triangles stored in the 3D source file. This is not the number rendered by the graphics card. This is the number of vertices stored in the 3D source file. This is the number of triangles that will be rendered This is the number of instanced triangles in the 3D scene. Vertices that will be rendered by the graphics card. This number is important because this is the number of This is the number of instanced vertices in the 3D scene. This information can be used to determine the performance of a 3D model. This will display information about the currently opened 3D model. This setting shows the 3D Diagnostic Information inside the 3D viewer. To the file but it will improve the look of the model. ![]() This is because it will add extra triangle normal data Smoothing the model can increase the file size. So if a value of 70 is used, DriveWorks will look for adjacent faces up to the angle of 70Įntering a value of 0 with result in the model being flat shaded. This is the angle between adjacent faces to In this dialog you can enter a threshold angle for the smoothing operation. Non Smooth ModelĬlicking Smooth Model will open up the following dialog window. Smooth Model lets you improve the look of a 3D model by smoothing the normals on each This is usually caused by how they have been made Some 3D models can look faceted when opened in the DriveWorks 3D Viewer. This will zoom to fit the model view in the available model view window. Save AsĬlick Save As to save the current 3D model as a new DriveWorks 3D file. Other 3D formats can be converted to a DriveWorks 3D file using Save As. Save will only be enabled for a DriveWorks 3D file. ![]()
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